Sometimes I think teachers believe glyphs are just fun activities, but in reality, glyphs are a non-standard way of graphing a variety of information to tell a story. It is a flexible data representation tool that uses symbols to represent different data. Glyphs are an innovative instrument that shows several pieces of data at once and requires a legend/key to understand the glyph. The creation of glyphs requires problem solving, communication as well as data organization.
Remember Paint by Number where you had to paint in each of the numbers or letters using a key to paint with the right color? How about coloring books that were filled with color-by-number pages? Believe it or not, both of these activities were a type of glyph.
For the fall, I have created a Back to School Glyph. Not only is it a type of graph, but it is also an excellent activity for reading and following directions. Students are to finish the Glyph using the nine categories
listed below.
1) Draw a road to the school (girl or a boy?)
2) Trees (age?)
3) Flowers (pets or no pets?)
4) How did you get to school today? (transportation)
5) School Yard (what do you like to do best?)
6) The Sky (what grade are you in?)
7) School Flag (prefer outside or inside?)
8) Name (number of letters in first name)
9) School House (prefer books or T.V.?)
2) Trees (age?)
3) Flowers (pets or no pets?)
4) How did you get to school today? (transportation)
5) School Yard (what do you like to do best?)
6) The Sky (what grade are you in?)
7) School Flag (prefer outside or inside?)
8) Name (number of letters in first name)
9) School House (prefer books or T.V.?)
Reading the completed glyph and interpreting the information represented is a skill that requires deeper thinking by the student. Students must be able to analyze the information presented in visual form. A glyph such as this one is very appropriate to use in the data management strand of mathematics. If you are interested, just click under the resource cover page.
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